Asked this wonderful community to help me chose the design of my game's duck, here are is the final result:
Original post here I asked this wonderful community to help me out and select neck tie or bow tie version. This little plush duckie in parts is inspired by The Companion Cube in Portal. The idea is that the player should steal it from The Narrator of my and form an emotional attachment to i. Do you like the new design? : )
Wow, Thank you! :) I'm gonna be honest - the first time I played Portal I totally missed the cube. I mean I did the room but didn't really register that it is different and I'm supposed to attach to it lol . I get it on further re-plays and I love how GladOS manipulates you with it.