Advent of Code Week 3 - you're lost in a maze of twisty mazes, all alike
Advent of Code Week 3 - you're lost in a maze of twisty mazes, all alike
Problem difficulty so far (up to day 16)
- Day 15 - Warehouse Woes: 30m00s
- Day 12 - Garden Groups: 17m42s
- Day 14 - Restroom Redoubt: 15m48s
- Day 09 - Disk Fragmenter: 14m05s
- Day 16 - Reindeer Maze: 13m47s
- Day 13 - Claw Contraption: 11m04s
- Day 06 - Guard Gallivant: 08m53s
- Day 08 - Resonant Collinearity: 07m12s
- Day 11 - Plutonian Pebbles: 06m24s
- Day 04 - Ceres Search: 05m41s
- Day 02 - Red Nosed Reports: 04m42s
- Day 10 - Hoof It: 04m14s
- Day 07 - Bridge Repair: 03m47s
- Day 05 - Print Queue: 03m43s
- Day 03 - Mull It Over: 03m22s
- Day 01 - Historian Hysteria: 02m31s
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day 18
bit of a breather episode
As long as you ensure A* / Dijkstra's (is there a functional difference if the edge weights are constant?) you'll get the shortest path. Part 2 was just simulation for me, if I started in the state of part 1 it took a minute to run through the rest of the bytes.
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What is this, day 16?
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