So I am using a goto plugin, and I want to make the choices larger font so they are easier to see. However anything over 20px starts cutting off on an ipad.
Anyways, time for a bug report @perchance@lemmy.world: It seems like the text is cut off when the font plugin is combined with the goto plugin in some devices due to force-inline styling by the latter.
I can get the font on the "is going first" to work but the name it chooses from the list is still small and default, and I just can't wrap my head around where to put the font tags.
I copy and pasted that and got an error.... Apologies if I did it wrong. It didnt change anything on the game
An error has occurred near line number 5: There's a problem with the '0ea09xfgc0' generator. You've created a top-level list called "<style>", which is not allowed. Unfortunately top-level list names are subject to some strict rules:
They must not contain any spaces
They must only contain letters (lower or upper case), numbers and underscores ("_")
They must not begin with a number
They must not be any of the following special "reserved" names: update, do, if, in, for, let, new, try, var, case, else, enum, eval, null, this, true, void, with, await, break, catch, class, const, false, super, throw, while, yield, delete, export, import, public, return, static, switch, typeof, default, extends, finally, package, private, continue, debugger, function, arguments, interface, protected, implements, instanceof
Sorry for the inconvenience! These rules may seem strange, but they're needed to make the more advanced features of the perchance engine work.
Just some context, this error seems to only happen if you put that style snippet into the list panel, not the HTML panel (I know you might have found the solution already).