what's some of the best dialogue systems you've seen and why?
I've been closely studying dialogue and cinematography in video games lately. Try to detach the dialogue system from the dialogue. What's the best? Was it technically multiple systems or just one?
Right now my mind is being blown away by Baldur's Gate 3. It's not the type of game I'd get into since I tried Divinity Original Sin 2 and couldn't get more than 6 hours into it without feeling like I was stupid. I am bad at the combat system, but it more than makes up for it in Baldur's Gate when you learn more about the Lore and character development. Their writing reminds me of Witcher 3, and that's probably the last great single player game I've played recently aside from Elden Ring.