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what's some of the best dialogue systems you've seen and why?

I've been closely studying dialogue and cinematography in video games lately. Try to detach the dialogue system from the dialogue. What's the best? Was it technically multiple systems or just one?

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  • the witcher 3 is great It shows short sentences but Geralt doesn't exactly say that and usually develops a little more. If you are impatient, you can choose a simple sentence and skip the talking without losing the general meaning. You can also listen to the whole thing.

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