Valve developer has to keep reminding players that Deadlock's anticheat system is coming and 'very high priority', since it's leaning mostly on player reports right now [lemmy: !deadlock@sopuli.xyz ]
I don't understand why they're bothering with this. Isn't the Moba shooter genre already played-out? It felt like it was losing steam over 10 years ago when they dropped a sequel to Monday Night Combat that nobody asked for.
Ya, for an alpha game with unfinished assets and lacking polish - it's stupid good. I've been out of the mobs scene for like a year or two and haven't had a shooter register for a while, so maybe I'm starved, but this thing keeps me coming back every night.
Well there's not really any major 3rd person MOBA's, and Deadlock is not very similar to Smite in gameplay.
I think it's an interesting addition to a not very well explored genre -- I'm not the biggest MOBA fan but this one is a lot of fun (for me) because of the emphasis on movement and patience.
I wonder if the dev team wanted to play a game that doesn't really exist yet and so they made this, since it seems more like a passion project.