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TFS Crafted Weapons - The Pale Heart

Time to look at our new crafted weapons and see what rolls might be good! I typically only list what perks I think are good or combo well together and not everything. This post is just going to cover the Pale Heart Weapons


Origin Trait: Dealer's Choice - Final Blows grant super energy, equipping more Pale Heart Weapons increases this effect.

Bold Endings - Stasis Heavy Burst Hand Cannon:

  • First Column:
    • Rapid Hit
    • Headstone
    • To The Pain: Taking damage increases handling and aim assist till the weapon is stowed
    • Strategist: Final blows generate class ability energy. Using your class ability improves stability.
  • Second Column:
    • Eye of the Storm
    • Golden Tricorn
    • Moving Target
    • Dragonfly
    • Desperate Measures
    • Demolitionist
  • Combos:
    • Rapid Hit + Tricorn/Desperate Measures
    • Headstone + Dragonfly/Demolitionist
    • To the Pain + EOTS/Moving Target
  • Thoughts:
    • Lots of weird combos on this one. Two PVE rolls and one monster PVP roll. I don't think we've had Headstone+Dragonfly so that will be particularly interesting with headshots creating a crystal that immediately gets shattered.

Someday - Kinetic Precision Pellet Shotgun:

  • First Column:
    • Elemental Capacitor
    • Threat Detector
    • Threat Remover: Landing all pellets increases reload speed, handling, and stability.
  • Second Column:
    • Opening Shot
  • Thoughts:
    • IMO shotguns still struggle in PVE except for a few specific ones like Heritage and I'm using that shotgun if I'm doing DPS.
    • Not much we haven't seen elsewhere in the game. I think the benefit of this is that it's a precision frame you can craft while the other two popular PVP shotguns are random rolls.

The Call - Strand Rocket Sidearm:

  • First Column:
    • Stats for All
    • Demolitionist
    • Beacon Rounds
    • Slice
    • Lead from Gold
    • Strategist
    • Subsistence
  • Second Column:
    • Hatchling
    • Multikill Clip
    • Golden Tricorn
    • Vorpal
    • Adreneline Junkie
    • Desperate Measures
    • One for All
  • Combos:
    • Take your pick
  • Thoughts:
    • This thing has not left my primary slot since I got one during the campaign. It hits exceptionally hard and fits in nice with prismatic.
    • There's so many perk combos to go for and try out on this one I'm honestly not sure what I'm going to end up crafting on this.

No Hesitation - Solar Support Frame Assault Rifle:

  • First Column:
    • Overflow
    • Demolitionist
    • Grave Robber
    • Subsistence
    • Physic: Rapidly healing allies grants you and your allies restoration.
  • Second Column:
    • Circle of Life: Rapidly healing allies increases damage
    • Desperate Measures
    • Frenzy
    • Incandescent
  • Combos:
    • Physic + Circle of Life
    • Overflow/Demolitionist/Subsistence + Desperate Measures/Frenzy/Incandescent
  • Thoughts:
    • I think you want to go one of two ways with this gun. Lean hard into the healing with the two perks that are only on this gun or increase it's damage so you can heal allies by shooting from the hip and avoid reloading
    • Either way this gun is the hardest of support weapons in the entire game. Two guardians shooting each other are very hard to kill.

Axial Lacuna - Solar Precision Fusion Rifle:

  • First Column:
    • Firmly Planted
    • Threat Detector
    • Reconstruciton
    • Cornered
    • Demolitionist
    • Eye of the Storm
  • Second Column:
    • Incandescent
    • Controlled Burst
    • Kickstart
    • Surrounded
  • Combos:
    • Reconstruction + Incandescent/Controlled Burst/Surrounded
    • Firmly Planted/Threat Detector/EOTS + Kickstart/Surrounded
  • Thoughts:
    • Nothing new here we haven't seen before. Reconstruction + Controlled Burst is very good and I can see an argument for incandescent or surrounded.
    • PVP combos are nothing surprising

Embraced Identity - Void Adaptive Sniper:

  • First Column:
    • Opening Shot
  • Second Column:
    • Moving Target
  • Thoughts:
    • Does this thing have PVE rolls? Sure, but Snipers are likely never to be as good as they once were in PVE. I haven't taken a sniper into anything serious in PVE since Garden of Salvation.
    • That leaves us with the classic PVP roll.

Pro Memoria - Strand Aggressive Machine Gun:

  • First Column:
    • Reconstruction
    • To The Pain
    • Demolitionist
    • Hatchling
    • Envious Assassin
  • Second Column:
    • Tap the Trigger
    • Dragonfly
    • Frenzy
    • Desperate Measures
  • Combos:
    • Reconstruction/Demolitionist/Envious Assassin + Frenzy/Dragonfly/Desperate Measures/
    • To The Pain + Tap the Trigger
  • Thoughts:
    • Machine guns tend to be good add clear weapons instead of sustained damage weapons so that's what I'm looking at this one for with the PVE combos
  • If you wanted to use this in PVP there's really only one option.

False Idols - Solar Vortex Frame Sword:

  • First Column:
    • Relentless Strikes
    • Incandescent
    • Unrelenting
    • Attrition Orbs
  • Second Column:
    • One for All
    • Vorpal
    • Bait and Switch
    • Chain Reaction
    • Surrounded.
  • Combos:
    • Take your pick
  • Thoughts:
    • Pretty standard PVE sword stuff here however Incandescent + Chain Reaction sounds like it might be nutty.
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