Disinvestment into Python, Flutter, and Dart is a clear signal that those tools are unimportant to Google. I won't be recommending that anyone use Dart or Flutter on new projects.
Even if Google laid off staff for the Flutter and Dart team, I don't think those two will be going anywhere any time soon.
Mostly because a huge majority Android ecosystem is based on them, still a stupid decisions of them.
I'm mostly just biased because I do native mobile development but flutter has always seemed like a false economy to me. You're trying to build cross platform but it'll take more than 2x as long as building each platform to get the same quality of experience. So either you have a shittier experience or you take even longer than true native dev.
I've used it before and it's got it's pros and cons. Ultimately the big thing is not all apps need to be the "killer app". Some apps are pretty simple, so a one size fits all can be nice. It's definitely not the same as developing natively, but for small teams/apps it's not too bad.
If you're prioritizing cost, you should probably already be building a web application imo. There's very few cases where I would recommend cheaping out and building a native app, it's just kind of unsound.
If you're prioritizing cost, you should probably already be building a web application imo. There's very few cases where I would recommend cheaping out and building a native app, it's just kind of unsound.
Looks like my Lemmy-client of choice did some retrying when I had poor connection, sorry about that.
I think trying to go cheap on native apps was always kind of a fool's errand, tbh. Cordova, Xamarin, React Native and so on - all pretty sub-par solutions leading to poor experience without actually materializing the desired savings.
Looks like my Lemmy-client of choice did some retrying when I had poor connection, sorry about that.
I think trying to go cheap on native apps was always kind of a fool's errand, tbh. Cordova, Xamarin, React Native and so on - all pretty sub-par solutions leading to poor experience without actually materializing the desired savings.
Looks like my Lemmy-client of choice did some retrying when I had poor connection, sorry about that.
I think trying to go cheap on native apps was always kind of a fool's errand, tbh. Cordova, Xamarin, React Native and so on - all pretty sub-par solutions leading to poor experience without actually materializing the desired savings.
If you're prioritizing cost, you should probably already be building a web application imo. There's very few cases where I would recommend cheaping out and building a native app, it's just kind of unsound.
If you're prioritizing cost, you should probably already be building a web application imo. There's very few cases where I would recommend cheaping out and building a native app, it's just kind of unsound.
If you're prioritizing cost, you should probably already be building a web application imo. There's very few cases where I would recommend cheaping out and building a native app, it's just kind of unsound.
If you're prioritizing cost, you should probably already be building a web application imo. There's very few cases where I would recommend cheaping out and building a native app, it's just kind of unsound.
Flutter can be socialized for mobile OR desktop OR web. Having all three in a codebase requires lots of code and alternative layouts to properly handle each platform. It's not a "one size fits all" solution, actually to the absolute contrary it's a solution that you have to tailor to the UI you want to build.
I'm making desktop apps with Flutter (it's awesome) and my apps can't ever possibly hope to run on mobile. I'd have to remake most of the damn thing in order to make layouts for mobile.
I won't be recommending that anyone use Dart or Flutter on new projects.
You seem to think Google cares at all. Android has been languishing and Flutter is lightyears ahead. KMP is junk compared to what Flutter has accomplished with a fraction of the bells and whistles.
Odd conclusion to draw. I'm simply not inclined to recommend tools that are not going to be supported by the organization that created them. Development ecosystems are important when planning a project.
What I mean to say is that Google isn't invested in native android either. It's been repeatedly strip mined by first-timers looking for a quick promotion and left to burn.
Things got so bad that Google gave up on native Views and created Jetpack Compose, which has been a source of many complaints related to performance.
In 2024 Flutter has instant hot-reload, and the "native" (but 100% bundled) solution still requires a complete reinstall on the device. In fact, Dart can compile to native code (or JIT) without an issue, yet Kotlin Native is barely in GA in the new compiler support has been lagging while the new compiler isn't out of beta and is still poorly supported by tooling.
Consider the absurdity: React Native is the only true native framework out of RN, Jetpack Compose, and Flutter. And all of this barely scratches the surface of the tooling problems that Flutter 99% avoids by allowing development on desktop, web or iOS simulator.