Just finished Doom 2016 the other day. What an absolute fucking blast. I have not had that much pure stupid unadulterated fun in a video game in a long time. If Doom Eternal didn't exist, I would not hesitate to replay Doom 2016 on a harder difficulty just to keep jamming to the soundtrack if nothing else. RIP & TEAR
Eternal's difficulty comes from how many guys it throws at you. Sometimes I just felt like I just made it through a tough battle only for a second or third wave of enemies to show up. It's like Doom turned up to 11, but 10 was already plenty for me.
Too much thinking for my liking. You need to juggle all the different weapons that are most effective on so and so otherwise you're fucked.
Also a lot more storytelling, which was... fine? But, rereading my negative vote on Steam, was told using the worst possible UX/UI.
I recall feeling like they had this perfect game, but then somehow, someone decided to hand it over to Bethesda for a last pass because, no, it's too simple.
Éternal doesn't have the arcade mode though. That was such a blast. Also they complexified everything, which really broke my balls. Doom 2016 really was the peek.
I can't think of another non-cinematic video game that made me turn out all the lights and crank the stereo to 11 everytime lmao I cannot wait for Eternal
I remember I enjoyed a lot this game in my PS4 and after I hacked my Switch I kinda wanted to try this 'amazing' port, even when it is surprising what they achieved with this it kinda hurts my eyes to play it there (especially in handheld mode if I remember correctly).
Recently I knew about Reverse NX and I think that might help to increase the resolution of the game tricking it to be in docked mode while the console is in handheld mode... I think that is my next "project" as I left the game unfinished.