I'm super into collecting vintage analog music equipment. Old analog synthesizers and reel-to-reel tape machines to be exact. I also make music on them, but to be honest that's kind of a secondary thing haha.
I play a little bit of everything. Drums, guitar, keyboard, bass, etc. I'm probably best at drums though and have been playing for the better part of 25 years. Currently in a punk band and a desert rock band.
I'm into programming (web dev is my career) and embedded systems. I make a ton of various things with arduinos/raspberry pis. Often I'll try to combine the two and make midi/cv controllers for my synths.
I got into 3d printing a couple years back and have since been going down the rabbit hole of CAD with fusion 360/blender/etc.
I also got really into making video games for a bit in Unity. Started work on a VR game and have been meaning to get back to it.
Speaking of VR, I'm not a huge gamer but definitely love playing Beat Saber and Pistol Whip (both VR). I'm in the top 1000 or so in beat saber, but I was #1 globally in pistol whip for quite a while. I imagine I'm probably still top 10 at least.
And probably my most obscure hobby: Poi
Most people have no idea what it even is, and once they find out, just assume I'm a rave kiddie. I mean, I kind of am, but I legit love the art of poi.
Vintage audio is the best, I’m planning on building a Mullard 5-10 hifi valve amp from the 1950s in the relatively near future as my second valve project (a micro-power valve AM radio transmitter is my current work in progress). The parts are spendy especially the transformers but valve/tube stuff is just so cool and the fact you can just build a 70 year old design using datasheets of the same vintage and have it work just as well now is so refreshing to my programmer brain that’s used to stuff going out of date when you blink. Also I’m a magpie for glass and glowing things.
The downside is of course that the voltages involved tend to be rather unpleasant, the 5-10 design calls for 250 volts off the top of my head and some amps use 500+. Also they’re unspeakably inefficient by modern standards, it’s essentially a statement of ‘I’m putting rule of cool over sensible cost-sensitive engineering and you’re going to love it’ which I’m very here for.
I haven't played in a long while. At least 8-9 months. I bet I'm still close though. I know Krankor took out most of my scores. He's tough to beat.
I also stopped playing deadeye levels. I can do it, but it just takes out a lot of the fun for me since if you miss one shot, you basically have to start the level over. I'm more into the rhythm aspect of it (being a drummer)
I went back on the game last week. There's 4 new levels and a "More to come" Happy to see there is more development. The new maps are very different it's nice.
There are also now Contracts (Monthly/Weekly/Daily) where there are certain modifiers and a list of maps and it's basically a small competition on those criterias
I'm on Quest so I'm not certain I'll find you next time but I'll check!