Ive been trying some indie developed games this past year, more than ever and I'm in awe what lone devs or small teams can accomplish.
So, what are some games that you think don't have the recognition they deserve, need a bigger audience or you would like the community to try.
I myself for example have played Monster Sanctuary, which at this point I think is not that hidden anymore and played a rougelike game called Elona, haven't played RimWorld or Dwarf Fortress but I might in the future.
Sorry if a similar post already exists haven't checked.
The Long Drive is a cursed game that is surprisingly addicting. Basically it's you, your car, and a 5000km road. That's it. The world is infinitely generated and you don't have to do anything you don't want to do. There's no end game so to speak, just you and the road, if you decide to follow it.
Noita is a very difficult roguelike where "losing is fun" except that it's not always, but many deaths are a learning opportunity, and I find myself starting over even on runs that I live for more than an hour. You have very few healing opportunities, and once your HP gets to 0 it's game over. The game is not fair, but sometimes RNGesus gives you the tools to be a god early on, and even then, it can still be easy to die. Even in full-on god tier runs, there are some things that the player cannot survive. Each playthrough is different, but the map gen is 'basically' the same each game. It's definitely worth your time.