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What game mechanics do you love and hate?

I love hearing about unique takes on game mechanics. Someone recently convinced me that limited inventories are kind of abused currently and that unlimited inventory systems would give more player choices.

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  • Gathering mechanics in rpgs. It's a waste of time neuron activator. I want to get immersed in the world and not walk from bush to bush going grabbing flowers, rocks and sticks.

    • rpg grinding is a waste of time.

      Sorry rpg lovers, I just genuinely hate the concept of level grinding and item collecting for the sake of expanding gameplay time.

      • As an old school runescape player I actually like grinding up my levels for no other reason than making the numbers go up. Something about grinding in that game feels right.

    • Enjoyed the way Witcher did it where you just randomly get herbs as you're running around. Never went out of my way to go find them from memory

      • The Witcher was actually what came to mind when I thought about games j don't like this in. Also horizon zero dawn and all the other Sony movie rpgs

281 comments