Loving the new Dune game so far. Impressed by the graphics and details đ Highly recommend if you like the Dune story. Hope they manage to tweak close combat though, it could be better.
Iâm about 85 hrs in and will probably stop playing around 100. Iâm playing solo btw, and itâs been fun but it feels like thereâs no end game for me. Even as a group I would question if the end game is even worth it. All I have left to do is unlock all the skills (but thereâs no challenging and engaging PvE content to justify it), and build a big base for funsies, which is what Iâm doing now.
They need challenging repeatable PvE content to keep people like me engaged, or rewarding pvp gameplay. I was hoping the Deep Desert would be more akin to something like Rust, but really all theyâve done it taken the last tier of resource materials, spread them out over a very boring and empty map, and force you to be pvp flagged to get it. And you have to fly everywhere there, 1) because itâs fast and avoids worms, and 2) because the only vehicle combat is shooting rockets from the ornithopter so youâre dead to pvp if anyone else comes after you and youâre not in one.
With regard to vehicle combat, I find it very strange that the very first NPC we meet has a man-portable surface-to-air missile launcher, but there don't seem to be any anti-vehicular weapons that players can use.
Or at least I think there aren't; I'm not nearly as far as you are, but I looked ahead in the research tab and didn't see any.
You can craft that same missile launcher, it's not even a unique weapon, but a normal tech tree unlock. You can also use a lasgun against vehicles (which you need to find a schematic for or gain from a mission).
Hah, so true! I havenât heard or seen anything about a portable rocket so I think youâre correct. The only heavy weapons (which wonât help against vehicles) are essentially the big machine gun and flamethrower, the same ones the heavy NPCâs have.