Skip Navigation

Differences between Wayland and X11

I stumbled upon this post regarding an earlier rant about wayland, but now it seems fine, according to the author.

After using Linux for nearly 5 years, using both depending on distros defaults, I have to admit that I never got the core/main/game changing differences between wayland and x11.

To be said, that I also dont do fancy linux things other than basic sysadmin stuff and from time to time repair the mess my curiosity left behind.

Could somebody explain the differences between those two and afterwards maybe also say some words about what this has to do with the difference between window managers and desktop environments?

I am also happy about links to good blog posts or stuff, that target this very questions (as long as the questions make sence of course). Thanks beforehand :)

32

You're viewing a single thread.

32 comments
  • Before Wayland, there was X Window System, created in 1984. X Window System was designed in a time where you had one good computer connected to multiple displays used by different people. X went through many versions but version 11 (X11) stayed around for a long time.

    But the architecture just isn't good. It wasn't designed for modern needs. MacOS used to use X, but replaced it to fit modern needs. Windows didn't use X, but they too updated Windows to fit modern needs. But Linux and other OSs stuck with X for a lot longer, hacking it to make it work. Honestly, it's amazing how well it does work.

    But isn't not great. It wasn't designed with security in mind, it doesn't do multi-monitor well. Behind the scenes, it considers everything to be one giant display; issues arise when it comes to mixed-dpi displays and when monitor refresh rates don't match. It's also just a bloated, old code base that people don't want to work on. Fixing X would not only be difficult, but would break compatibility.

    So people got working on a modern replacement for X aiming to avoid its issues. Wayland is leaner, more opinionated, and designed for how modern hardware operates. Wayland itself is just a protocol (like X11), and there's many different implementations of that protocol: Mutter, Kwin, wlroots, smithay, Mir, Weston, etc. Meanwhile X11 pretty much only had one relevant implementation, Xorg. Wayland's diversity has its pros and cons. Pros include (1) you can create your implementation in any programming language you want rather than being stuck to just one, (2) an implementation can fill just the needs on the person making it rather than trying to generalize it for everyone. But cons include the fact that this fragmentation leads to scenarios where one implementation supports something that others don't and implementation-specific bugs.

    Wayland's opinionated design is also draws criticisms. It gives a lot of control to the compositors rather than windows, which is how Xorg, MacOS, and Windows work. Nvidia's wayland adoption was also slow and terrible. It took many years to get it into the only decent shape it's in now.

32 comments