Yep, Sony's solution to not being able to make an affordable machine / game combo that can do 4k60fps is to augment ai frame generation with ai predictive player input.
So, basically, if/when this gets implemented, everyone will literally be playing with ai assisted aimbots and auto triggering movement macros, you know, hacks.
Because real rendering is too hard, because actual optimization is too hard... so... ai generate fake frames, which cause input lag, so then just ai generate player input, to compensate for the lag which is basically a result of UE5's nanite and lumen being horrendously unoptimized and unperformant.
Makes perfect sense. Why bother with root cause analysis when AI!!!!!