I learned c from a book from the 80s and then skipped to rust.
The only time I touched c++ was modding games in the early aughts and to try it for a couple coding challenges. I've heard templates are a thing of note when it comes to complications but not sure.
As for c# ... We don't talk about that (jk. I had to do it for one or two projects and played with unity a bit ages ago)
Was that "The C Programming Language"? I learned C from that after a bit of C++ and it made everything make so much sense. C is refreshingly simple.
I’ve heard templates are a thing of note when it comes to complications but not sure
It's funny because that is the one feature I really wish C had, I can live without member functions but templates or even a good generics system would be great. I did some C# with MonoGame and FNA. Language has gotten better as of late but idk about performance, way better than VB.
Honestly C# has grown on me quite a bit. Shakes off some of the bloat of Java and linq is pretty handy. God knows if I can't tell you what the distinction is between C# and .NET Core and whatever the hell ASP is.