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2 yr. ago

Space Engineers @lemmy.zip

The Last Three Space Engineers Expansions

Space Engineers @lemmy.zip

The Fieldwork Expansion

Space Engineers @lemmy.zip

The Fieldwork Expansion

  • I was excited to try this, but I typically play multiplayer, and weaponscore is blocking it haha. I guess there may be an issue with it.

  • Space Engineers @lemmy.zip

    So this wasn't the most exciting update... but here's the new stuff!

  • Assemblers are easily one of the most temperamental things in the game. Typically, problems arise because they are full, but in this case it's entirely possible something else is going on. If you have any interest, PM me and I can get you into a Discord group I'm part of that's full of folks who can help you troubleshoot! We're very patient, and we like to help folks out. Like, you can hop into a voice chat with us, share your screen, and we'll get you straightened out really quickly.

    That invitation to open to anyone, too, even if you just want a place to chat about SE. It's a private community, but it's full of great people.

  • Hah! That's a really good point. Honestly, I'm most excited for the decorative blocks that help make living quarters look cooler. It's all about greebling, that's the true end game of SE!

  • PixelFed Gallery

    If anyone has a better, more integrated solution to sharing multiple pictures at once here on Lemmy, I'd love to learn about it! This works, but you do have to go through the extra step of visiting another website (at least, on desktop you do). I feel like there must be a better way than this?

    Edit: You know what, I'm just going to put them right here above my comment for now!

  • Space Engineers @lemmy.zip

    A few OC screenshots from some planets I found on the Workshop

    Space Engineers @lemmy.zip

    Here are all the new blocks for the latest expansion!

    Space Engineers @lemmy.zip

    Flawless Catapult Launch System

    Space Engineers @lemmy.zip

    As someone who enjoys multiplayer, this sort of thing is basically fiction to me.

    Space Engineers @lemmy.zip

    Might as well fill a few dozen containers.

    Space Engineers @lemmy.zip

    I appreciate all of the effort someone put into this.

    Space Engineers @lemmy.zip

    A great example of an incredibly well-designed, Vault-Tec style door.

  • Space Engineers @lemmy.zip

    Someone made a high-speed train, and I absolutely love it.

    Space Engineers @lemmy.zip

    An incredibly cool "drop pod", self-assembling base.

  • I've never attempted this before, so I'm not sure how helpful I'll be, but I did find the following resource that seems to insist it is feasible: https://www.addictivetips.com/ubuntu-linux-tips/space-engineers-linux/

    Additionally, this Q&A looks to cover a more recent resource that could be helpful, to which the Github is located here: https://github.com/Matoking/protontricks

    I will say the game runs fairly well on Windows, but if you play with a lot of mods, it regularly encounters problems. Historically speaking, I re-install and/or fix my SE installation many times a year. So if it makes you feel better, encountering problems while attempting to run the game is a fairly regular experience to some degree.

  • Space Engineers @lemmy.zip

    You can't stop Hydroman from doing his thing... you can only slow him down, at best.

  • Wobble drives aren't talked about often, but they use a spinning apparatus to screw up enemy targeting. Think of a hammer with decoys on the end spinning around a smaller ship... this used to (and probably still does) create problems for tracking within SE's vanilla systems. I imagine it may also create the same problems for Weaponscore as well.

    Essentially, hardcore PVP'ers used/use this tactic to create ships that are very difficult to destroy with automatic tracking. You'd typically be forced to use fixed weapons, and depending on the server your on, those may or may not be effective.

    Edit: To clarify further, this is definitely not an example of a wobble drive. This is just a Clangtraption that's gone hilariously wrong/right in a great way.

  • I just spent a good 20 minutes looking into this... and I'm fairly certain it is this one! https://steamcommunity.com/sharedfiles/filedetails/?id=865384995&searchtext=

    Fair warning, I want to say using this skybox got rid of the "bloom" effect on LCD's. If you use it, check out your LCD's after you enable it. I think I did find a workaround for this... but I can't recall clearly. It also may have been fixed in the years between then and now.

  • Space Engineers @lemmy.zip

    I genuinely cannot tell if this is real... Like, it seems too fluid for Space Engineers.

    Space Engineers @lemmy.zip

    This newcomer is playing chess while the rest of us play checkers...

    Space Engineers @lemmy.zip

    A video compilation of some really neat modded planets.

    Space Engineers @lemmy.zip

    A few screenshots from an old, modded Space Engineers server I used run.

  • It's bad, but after watching over a million Americans die of COVID while (seemingly) half or more of the country refused to take - or often even acknowledge - the most basic of preventative measures... Well, I just don't know any longer.

    Shootings are far less deadly, and that's a much more murky subject as there are plenty of justifiable reasons to own a gun. You also have to wonder how many deaths are Darwin Awards, or justified self defense... It's just an incredibly complicated subject compared to "hey guys, let's wear masks."

  • Space Engineers @lemmy.zip

    Well, it is technically wobbling at an impressive rate...

    Space Engineers @lemmy.zip

    A simple base-defense take-down worthy of an action movie.