The amount of skills that came together to create this controller is incredible. It was so satisfying watching everything come together, I wish I could try it out.
It seems like every step in the process was it's own discipline.
This thing looks like it should be controlling a submarine
False, ultimate FPS controller is board+mouse
The video even concludes with that point. He was still 10-20% more accurate with a keyboard and mouse than either controller. But I thought his point about the controller being more intuitive and versatile for movement than a keyboard was interesting.
But I thought his point about the controller being more intuitive and versatile for movement than a keyboard was interesting.
Others had the same thought long ago which is why for example Razer has "gaming keypads" with analog input for movement:
Aim assist is a feature designed to compensate for the inherent challenges of aiming with a controller compared to a mouse and keyboard.
I didn't see the files posted to also print one, but after watching the video I don't think I could even if I had them. I see why they aren't manufactured, but I want that controller so bad.
The idea of being able to access the trackball from the front or back really is intriguing.
We already have a gyro, why would we downgrade?
v2.0 with gyro
that would be really cool.
sigh all this work and they didn’t put in gyro?
Something tells me the person who made this doesn’t actually love playing multiplayer shooters with a controller, they just wanted a cool project to show off their DIY skills.
I want this so bad now.
Reminds me of that gross, weird controller in that movie 'eXistenz'
Lol amazing! That was such a bizarre movie. Those fleshy controllers with the nipples are so unsettling.
I think this track ball setup would be better suited for more 3d games involving flight, underwater exploration, space travel, etc. At the end of the day, shoulder+wrist will always beat thumb when it comes to aiming in shooters, but this seems like it would really open up dynamic movement in a way standard controllers and mice can't. Id love to hear feedback after playing something like subnautica.
The amount of skills that came together to create this controller is incredible. It was so satisfying watching everything come together, I wish I could try it out.
It seems like every step in the process was it's own discipline.